﻿##############Mod: Uranium Mine

pmg_mining_equipment_building_uranium_mine = {	
	texture = "gfx/interface/icons/generic_icons/mixed_icon_base.dds"
	production_methods = {
		pm_picks_and_shovels_building_uranium_mine
		pm_atmospheric_engine_pump_building_uranium_mine
		pm_condensing_engine_pump_building_uranium_mine
		pm_diesel_pump_building_uranium_mine
		pm_nuclear_pump_building_uranium_mine
		pm_automated_mining_machine_building_uranium_mine
	}
}

pmg_explosives_building_uranium_mine = {
	texture = "gfx/interface/icons/generic_icons/mixed_icon_base.dds"
	production_methods = {
		pm_no_explosives
		pm_nitroglycerin_building_uranium_mine
		pm_dynamite_building_uranium_mine
		pm_nuclear_dynamite_uranium_mine 
		# Hell Yeah, Tactical nuclear weapon are BEST for mining!
	}
}	

pmg_steam_automation_building_uranium_mine = {
	texture = "gfx/interface/icons/generic_icons/mixed_icon_base.dds"
	production_methods = {
		pm_no_steam_automation
		pm_steam_donkey_mine
		pm_heavy_nuclear_lifter_mine
		#Use nuclear engine and nuclear fuel.
		#Decrease even more manpower
	}
}

pmg_train_automation_building_uranium_mine = {
	texture = "gfx/interface/icons/generic_icons/mixed_icon_base.dds"
	production_methods = {
		pm_road_carts
		pm_rail_transport_mine
		pm_lead_sealed_cart_uranium_mine
		#a bit more lead and more transportation, for a bit less people and more production
	}
}

pmg_ownership_capital_building_uranium_mine = {
	texture = "gfx/interface/icons/generic_icons/mixed_icon_base.dds"
	production_methods = {
		pm_merchant_guilds_building_uranium_mine
		pm_privately_owned_building_uranium_mine
		pm_publicly_traded_building_uranium_mine
		pm_government_run_building_uranium_mine
		pm_worker_cooperative_building_uranium_mine
	}
}

##################### Ancient Arsenal Scavenge
pmg_base_building_ancient_arsenal_scavenge = {	
	texture = "gfx/interface/icons/generic_icons/mixed_icon_base.dds"
	production_methods = {
		pm_default_ancient_arsenal_scavenge #Use electricity, lead, and tools
		pm_protected_equipment_ancient_arsenal_scavenge #Use lead, nuclear fuel, and nuclear engine
	}
}

pmg_train_automation_building_ancient_arsenal_scavenge = {
	texture = "gfx/interface/icons/generic_icons/mixed_icon_base.dds"
	production_methods = {
		pm_road_carts
		pm_rail_transport_mine
		pm_lead_sealed_cart_ancient_arsenal_scavenge
		#a bit more lead and more transportation, for a bit less people and more production
	}
}

pmg_ownership_capital_building_ancient_arsenal_scavenge = {
	texture = "gfx/interface/icons/generic_icons/mixed_icon_base.dds"
	production_methods = {
		pm_merchant_guilds_building_ancient_arsenal_scavenge
		pm_privately_owned_building_ancient_arsenal_scavenge
		pm_publicly_traded_building_ancient_arsenal_scavenge
		pm_government_run_building_ancient_arsenal_scavenge
		pm_worker_cooperative_building_ancient_arsenal_scavenge
	}
}

############### Rad-Fungus Cave-Farm
#For now let us just keep Uranium and Plutonium Mine the same
pmg_base_building_rad_fungus_cave_farm = {	
	texture = "gfx/interface/icons/generic_icons/mixed_icon_base.dds"
	production_methods = {
		pm_naturally_grown_rad_fungus #use fertilizer
		pm_radiation_mutated_rad_fungus #Unlock: Eco-Friendly nuclear additive
		# uses irradiated material, electricity, and fertilizer to produce radioactive ore
	
		pm_radiation_engineered_rad_fungus #Unlock: radiation-assisted bio-engineering
		#uses fertilizer, irradiated material, nuclear fuel, and nuclear engines to produce radioactive ore
	}
}
	

pmg_mechanized_harvesting_building_rad_fungus_cave_farm = {
	texture = "gfx/interface/icons/generic_icons/mixed_icon_base.dds"
	production_methods = {
		pm_tools_disabled
		pm_cave_tractor_building_rad_fungus_cave_farm #Uses oil, engines, and electricity (unlock by tractor tech)
		pm_nuclear_powered_thresher_building_rad_fungus_cave_farm 
		#Uses nuclear fuel and nuclear engine (unlock by radioactive material re-process)
	}
}

pmg_train_automation_building_rad_fungus_cave_farm = {
	texture = "gfx/interface/icons/generic_icons/mixed_icon_base.dds"
	production_methods = {
		pm_road_carts
		pm_rail_transport_mine
		pm_lead_sealed_cart_uranium_mine
		#a bit more lead and more transportation, for a bit less people and more production
	}
}


pmg_ownership_capital_building_rad_fungus_cave_farm = {
	texture = "gfx/interface/icons/generic_icons/mixed_icon_base.dds"
	production_methods = {
		pm_privately_owned
		pm_publicly_traded
		pm_government_run
		pm_worker_cooperative_farm
	}
}
